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  #1396  
Old 02-26-2009, 09:22 PM
Myti Myti is offline
 
Join Date: Dec 2007
Posts: 39
This is awesome.. saves alot of asking questions!! Thanks for doing this!
  #1397  
Old 02-27-2009, 12:51 PM
Lotek Lotek is offline
 
Join Date: Mar 2008
Posts: 28
Quote:
Originally Posted by Coldrain_13 View Post
Are private servers working, or no?
Yes they are *grin* BUT you must realize 3 things.

1) The server isn't finished yet, still lots of things to implement loot/creatures/lairs/missions/etc.

2) Private servers ARE NOT supported yet, no questions on "I play on a private server how come this isn't working..." "I run/want to run a private server, how do I ..." you get the picture, any questions on setting up/running/playing on a private server will not be answered by the devs/mods however you CAN find the information, if you look hard enough it is there.

3) IF you want to run or play on a private server you must be able to tolerate the server crashing after an hour of being up. This is purposely designed into the code to discourage private servers UNTIL the official v1.0 release.
  #1398  
Old 02-27-2009, 01:00 PM
Lotek Lotek is offline
 
Join Date: Mar 2008
Posts: 28
I see harvesters have been moved to level 5 on the 26th, has the problem of them disappearing into space or below ground and losing lot space been fixed ?
  #1399  
Old 02-27-2009, 08:33 PM
XfStef XfStef is offline
 
Join Date: Feb 2009
Posts: 1
so the game isn't working yet, cause I joined today, made 2 characters and couldn't find a single mission to do...

I hope you guys get the basics up and running in the near future, I love this game, and since the changes, and the hack'n'slash competitors it's been fighting a war that it cannot win.

I personally consider the game itself Pre-CU to be a work of art, it's too bad lucas arts and soe considered the game mechanics were to be blamed when it began it's downfall rather then other components such as the overall graphics...

those mechanics, with the right team of ppl and the right budget can take on even wow if they do a redesign and remarket the whole thing.

let's hope for the best

btw, great job you guys are doing, I really wish I could help, but programming isn't one of my mastered proffesions
  #1400  
Old 02-27-2009, 11:02 PM
Mr.Sparkle Mr.Sparkle is offline
 
Join Date: Oct 2008
Posts: 10
ggrrrr the server is down again, it's so annoying how it goes down like every single night.
  #1401  
Old 02-27-2009, 11:14 PM
Samiam702 Samiam702 is offline
 
Join Date: Feb 2009
Posts: 29
It does suck how the server goes down. I'm not too disappointed about it though. But when SunCrusher is running and if the server goes down all the time i'll get mad. I want to be able to play for days straight.
  #1402  
Old 02-27-2009, 11:48 PM
nevoc nevoc is offline
 
Join Date: Aug 2008
Posts: 73
prob just me lol, brilliant job u all doing an all, server down sevrer up, to be expected being a test server an all, but i must be blind, as i see no mention of missions or mission terminals? am i the only one who spammed them, took no part in pvp and well as said spammed terminals endlessly? life to me in swg was the terminal, no matter wat proff or faction i spammed it endlessly. Just wondering if any progress has been made since the spam mission of pick box drop box sort of thing in theed.
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  #1403  
Old 02-28-2009, 12:19 AM
Lotek Lotek is offline
 
Join Date: Mar 2008
Posts: 28
Quote:
Originally Posted by nevoc View Post
prob just me lol, brilliant job u all doing an all, server down sevrer up, to be expected being a test server an all, but i must be blind, as i see no mention of missions or mission terminals? am i the only one who spammed them, took no part in pvp and well as said spammed terminals endlessly? life to me in swg was the terminal, no matter wat proff or faction i spammed it endlessly. Just wondering if any progress has been made since the spam mission of pick box drop box sort of thing in theed.
From what I understand, the missions terminals are ready but not implemented yet because missions need to be scripted. Tried doing a search but can't find the thread now that had that information in it.

I too an eagerly awaiting the mission terminals being operational.
  #1404  
Old 03-01-2009, 10:46 AM
MikeCool MikeCool is offline
 
Join Date: Jan 2008
Location: WoW - Korgath
Posts: 335
Quote:
Originally Posted by Seaseme View Post
Updated!
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  #1405  
Old 03-01-2009, 06:43 PM
Chayn Chayn is offline
 
Join Date: Dec 2008
Location: Upper Michigan
Posts: 2,023
WOW!!! Best update yet...
  #1406  
Old 03-01-2009, 09:44 PM
Tothix Tothix is offline
 
Join Date: Dec 2007
Location: Canada, eh?
Posts: 852
Good job.
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  #1407  
Old 03-01-2009, 10:48 PM
asianvamp asianvamp is offline
 
Join Date: Mar 2009
Posts: 1
cant wait for jtl but excellent work all
  #1408  
Old 03-01-2009, 11:17 PM
Samiam702 Samiam702 is offline
 
Join Date: Feb 2009
Posts: 29
I'm curious, and a newb.... what was the update?
  #1409  
Old 03-02-2009, 07:27 PM
bhthx bhthx is offline
 
Join Date: Jul 2007
Location: TEXAS YEEHAW!
Posts: 36
Quote:
Originally Posted by Samiam702 View Post
I'm curious, and a newb.... what was the update?
Look at the bottom of the original post. It is in red there.
  #1410  
Old 03-03-2009, 10:20 AM
Isostran Isostran is offline
 
Join Date: Feb 2009
Location: Chicago
Posts: 8
Awesome, Great Job!
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