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  #1  
Old 04-08-2008, 09:35 AM
Achilleuss Achilleuss is offline
 
Join Date: Feb 2008
Posts: 99
Quote:
Originally Posted by Legoklas View Post
Indeed.
Iam just afraid of that i might get dissappointed when the EMU's finally done
one thing ive noticed is the graphic's lately, you can really start to see that the game is getting old :P

So i think we need some new and improved skins!
The graphics engine works far better in swgemu then it does in live swg--have you ever tested volumetric shadows in live swg? Yeah, good luck getting them to work properly. I do admit that swgemu could use an in game option for antialiasing, HDR, and the like but I think the graphics are still perfectly acceptable for me. Hell I've been playing diablo 2 a lot lately since I'm so fed up with live swg--imagine 800x600 resolution on a 21 inch widescreen. Yeah, I'm perfectly happy with the graphics engine.

One thing I forgot to test was whether you can jump over things in swgemu. That's always bugged me in live swg, that and things below you stop your movement. Bugged shuttleports, and when going down a cliff on a speeder a rock that's ~100m below you prevents you from moving. Why no just drive over it? lawl. I wonder if it does that with the jetpack too.
  #2  
Old 04-08-2008, 11:21 AM
Wraith2058 Wraith2058 is offline
 
Join Date: Mar 2008
Location: Florida
Posts: 24
Quote:
Originally Posted by Achilleuss View Post
The graphics engine works far better in swgemu then it does in live swg--have you ever tested volumetric shadows in live swg? Yeah, good luck getting them to work properly. I do admit that swgemu could use an in game option for antialiasing, HDR, and the like but I think the graphics are still perfectly acceptable for me. Hell I've been playing diablo 2 a lot lately since I'm so fed up with live swg--imagine 800x600 resolution on a 21 inch widescreen. Yeah, I'm perfectly happy with the graphics engine.

One thing I forgot to test was whether you can jump over things in swgemu. That's always bugged me in live swg, that and things below you stop your movement. Bugged shuttleports, and when going down a cliff on a speeder a rock that's ~100m below you prevents you from moving. Why no just drive over it? lawl. I wonder if it does that with the jetpack too.
Yep jetpacks get stoped by rocks on the ground and by trees but yet they can pass quite easly throu most city arches hmm... logical i think not
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