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  #31  
Old 07-09-2009, 11:31 PM
Lantic Lantic is offline
 
Join Date: May 2008
Location: Orange County, California
Posts: 64
I can back him up on that, i was the ID that helped him with the Stat migration.
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  #32  
Old 07-19-2009, 05:22 PM
Sharp2255 Sharp2255 is offline
 
Join Date: Jun 2009
Posts: 77
It only fixes SOME cases, there are pretty much 2 bugs in one some people have

in stat migration if you have it and it says 10========>something then it's fixable by ID

if it is 1=========>1 then it is not fixable.
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  #33  
Old 07-23-2009, 11:57 AM
Aryanya Aryanya is offline
 
Join Date: Jul 2009
Posts: 4
Me too

I just got this bug after the ancorhead vs bestine pvp event. I don't know what happened but when i died, it happened. During the last round it happened again and i was thinking: oh the admin is going to fix this. However i didn't get my health back and instead i have the 1/1 health bug.
  #34  
Old 07-28-2009, 10:08 AM
Isidoor Isidoor is offline
 
Join Date: Jul 2009
Posts: 7
I just got this bug yesterday. I was standing around in the Mos Espa cantina when a Canyon Krayt Dragon, ( I kid you not ), stomped me while being afk. When I cloned my health was 1/1 and it wasn't fixable by a ID.
  #35  
Old 07-28-2009, 10:16 AM
Master Chief Master Chief is offline
 
Join Date: Jul 2009
Posts: 305
I got the bug also when I fell in PvP heat.
  #36  
Old 07-30-2009, 05:00 PM
Arleer157 Arleer157 is offline
 
Join Date: Jul 2009
Posts: 45
So, I had a serious thought on this.

Every time I got a one hit kill, whether it be a tusken executioner, an ancient krayt, a nightsister elder, whatever, I ALWAYS get the 1/1 hp bug.

The way I see it, instant kills are supposed to be an immediate kill no matter what, and they're meant to bring you to 0 HP.

I think, the mobs are doing overdamage, pushing past 0 into the negatives.
Being that the game isn't made to accomadate for this, it attempts to bring the player's health back to it's default, but the damage kill still registers a negative number, so it's locked in an endless battle, resulting in 1HP.

It makes the most sense to me, since it happens the instant you die, and not only when you clone. Now I'm no programmer, but I have extensive experience with toying with stats in video games. In ES4: Oblivion, if you set your hp to negative, all damage simply brings the negative number lower, making you invincible.

That game accomodated for it...maybe SWG doesn't?
  #37  
Old 07-30-2009, 05:08 PM
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Vlada Vlada is offline
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Quote:
Originally Posted by Uli View Post
Wrong, it happens before death.

Death just updates it so you see 1/1


In Other News: Created a new character didnt play him at all left him in the tut place went on him today and hes got the bug however it wont be visible until he dies.

From what i have heard, 1/1 bug will be fixed once OR hits.
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  #38  
Old 08-10-2009, 08:42 PM
guitar4002 guitar4002 is offline
 
Join Date: Feb 2009
Posts: 45
i think find a solution,i before have the 1/1 bug,and for error i make a complete repair,and now i dont have the bug,and a trooper kill me and i continue whiout the bug,i think the complete repair a solution
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