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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

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  #46  
Old 03-16-2008, 08:43 PM
Fedora Fedora is offline
 
Join Date: Dec 2006
Location: Three weeks in every direction
Posts: 1,392
Holy smokes!!!

I can't beleive this, I love you guys so much!
Keep it up! I have the utmost faith in all of you! Just look at this progress!
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  #47  
Old 03-16-2008, 09:18 PM
Tabris Tabris is offline
 
Join Date: Mar 2008
Posts: 9
Thinks keep going well.
Congratulations for your great work, keep going and good work!
  #48  
Old 03-16-2008, 10:00 PM
Deharak Deharak is offline
 
Join Date: May 2007
Posts: 526
Kyle, Ritter, Link... good **** guys. Oh and a huge thanks to Oru and TA, you guys are underrated. TA is magic.
  #49  
Old 03-16-2008, 10:01 PM
Vastor Vastor is offline
 
Join Date: Dec 2006
Posts: 168
Smus you SOB! You lie! . Nice work Kyle, Ritter, and and Link!
  #50  
Old 03-16-2008, 10:38 PM
Tow'lin Tow'lin is offline
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Join Date: Apr 2007
Location: NYC
Posts: 682
c...c...c...crafting?!?!?! OMFG! I know its still a workin progress and im sure theres plenty more to hardcode, but omfg, as a die-hard crafter, this is like music to my ears. So much thanks for you guys! Mad props and scenary to all of you!

Regards,
Tow'lin Tow
  #51  
Old 03-16-2008, 10:39 PM
Pynda Pynda is offline
 
Join Date: Jul 2007
Posts: 91
Damnit, I wish I had the skills to help.

How are things progressing with experimentation, and with variable outcomes owing to resource qualities?
  #52  
Old 03-16-2008, 10:44 PM
StormZ StormZ is offline
 
Join Date: Dec 2006
Posts: 643
This is great news. Good job devs!
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  #53  
Old 03-16-2008, 11:02 PM
webbwbb webbwbb is offline
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Join Date: Dec 2006
Location: Florida
Posts: 790
Quote:
Originally Posted by Tow'lin View Post
c...c...c...crafting?!?!?! OMFG! I know its still a workin progress and im sure theres plenty more to hardcode, but omfg, as a die-hard crafter, this is like music to my ears. So much thanks for you guys! Mad props and scenary to all of you!

Regards,
Tow'lin Tow
Actually they need to get rid of as much hard coded things as possible. Here's an example of hard coded programs versus dynamically coded programs.

You go to a webpage. It says "Hello World" and is made with just HTML. This is a hard coded website.

You go to Ebay. You search for an item. It searches it's database for all current listings that relate to the keyword you entered and displays a custom webpage that was created on the fly just for you. This is an example of a dynamic webpage.

Now here's how this relates to crafting in the emulator. If crafting were hard coded you would enter the crafting tool select a schematic and insert the resources. You use really horrible resources. You make the item and for some reason it has perfect stats! It was hard coded to make a perfect item and does not change any stats no matter how good or bad the resources were.
  #54  
Old 03-16-2008, 11:19 PM
wookiesniper wookiesniper is offline
 
Join Date: Aug 2007
Location: Portland, OR
Posts: 114
Great job guys!
  #55  
Old 03-16-2008, 11:19 PM
Soapflake Soapflake is offline
 
Join Date: Dec 2006
Posts: 58
Quote:
Originally Posted by Jlane View Post
Where does this leave Ramsey and Ultyma?
I don't see why it matters... They might be working on something or they might not be. They are entitled to a little downtime, as they've been working on this project vigorously for the past 3 years.

Anyway, great job on crafting. I made a crafter on tc not too long ago and I have been waiting for this moment. Even if all the schematics aren't in, I can't wait to finally craft something and sell it

Last edited by Soapflake; 03-16-2008 at 11:36 PM.
  #56  
Old 03-16-2008, 11:33 PM
Jlane Jlane is offline
QA Community Tester Team (On Leave)
 
Join Date: Dec 2006
Location: Texas son
Posts: 221
Quote:
Originally Posted by Soapflake View Post
I don't see why it matters... They might be working on something or they might not be. They are entitled to a little downtime, as they've been working on this project vigorously for the past 3 years.

Anyway, great job on crafting. I made a crafter on tc not too long ago and I have been waiting for this moment. Even if the resources aren't in, I can't wait to finally craft something and sell it
Curiosity?
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  #57  
Old 03-16-2008, 11:42 PM
Seaseme Seaseme is offline
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Administrator
 
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is it any of your business? Are they allowed to live a real life too?
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  #58  
Old 03-16-2008, 11:51 PM
Fedora Fedora is offline
 
Join Date: Dec 2006
Location: Three weeks in every direction
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Quote:
Originally Posted by Seaseme View Post
is it any of your business? Are they allowed to live a real life too?
Let's take it easy. I think the guy was just asking out of curiousity - we haven't heard from them in a while, so of course we'll be wondering what they're up to.
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  #59  
Old 03-17-2008, 12:14 AM
Ekaika Ekaika is offline
Retired Community Deputy Director
 
Join Date: Dec 2006
Location: Oahu
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Quote:
Originally Posted by Seaseme View Post
is it any of your business? Are they allowed to live a real life too?
Only if living a real life includes vacationing in Tahiti.
  #60  
Old 03-17-2008, 12:42 AM
toro45 toro45 is offline
 
Join Date: Jan 2007
Location: My desk
Posts: 385
holy crap nice job guys i cant wait to see more!!!
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