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Test Center Updates Updates to the Test Center will be posted here.

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  #61  
Old 10-12-2010, 11:16 AM
karadan karadan is offline
 
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As far as i know.
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  #62  
Old 10-12-2010, 12:42 PM
bring_the_rain bring_the_rain is offline
 
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dose anyone know when it will shift back to normal?
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  #63  
Old 10-12-2010, 01:00 PM
EVILJUDE EVILJUDE is offline
 
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when what will shift back to normal?
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  #64  
Old 10-12-2010, 01:02 PM
badboy09 badboy09 is offline
 
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Originally Posted by EVILJUDE View Post
when what will shift back to normal?
I am assuming that he thinks that the current population limits are wrong and waiting to go back to what they where b4 the last update.
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  #65  
Old 10-12-2010, 01:17 PM
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Tigerfang Tigerfang is offline
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lol normal could be alot of things, we need specific information so we can help you bring_the_rain
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  #66  
Old 10-12-2010, 01:24 PM
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Due to the difficulty in getting a large number in cities at this time, we have lowered the citizen requirements for rankings.

The new numbers for testing phase only are as follows

Citizens required for each rank now: Outpost = 2, Village = 5, Township = 10, City = 15, Metropolis = 20

From cRush
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  #67  
Old 10-12-2010, 02:10 PM
atticus13 atticus13 is offline
 
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YAY!! Great News...thanks for the update!!
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  #68  
Old 10-12-2010, 03:06 PM
Testmule Testmule is offline
 
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However, The city radius is fubar, rank 3 city is 44m?
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  #69  
Old 10-14-2010, 10:05 AM
Snowtigre Snowtigre is offline
 
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Someone might have messed up with the numbers when they coded the Rank 3 advancement.. as 44m instead of the 300m+
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  #70  
Old 10-14-2010, 10:12 AM
Testmule Testmule is offline
 
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The 44m bug was fixed 5 mins after I posted that message...
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  #71  
Old 10-14-2010, 10:59 AM
cRush cRush is offline
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Quote:
Originally Posted by Snowtigre View Post
Someone might have messed up with the numbers when they coded the Rank 3 advancement.. as 44m instead of the 300m+
It was because I was loading them into a uint8 which has a max value of 255, after which it wraps back around.

300 - 255 = 45 - 1 (for something else, probably sign) = 44 =]
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  #72  
Old 10-14-2010, 12:16 PM
Valkyra Valkyra is offline
 
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Quote:
Originally Posted by cRush View Post
It was because I was loading them into a uint8 which has a max value of 255, after which it wraps back around.
http://msdn.microsoft.com/en-us/libr...8VS.80%29.aspx

For those of you wanting to know more about unsigned int8 (uint8)'s
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  #73  
Old 10-14-2010, 03:24 PM
MarlonB MarlonB is offline
 
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Quote:
Originally Posted by cRush View Post
It was because I was loading them into a uint8 which has a max value of 255, after which it wraps back around.

300 - 255 = 45 - 1 (for something else, probably sign) = 44 =]
Being cheap on variables is what brought us the Y2K problems
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  #74  
Old 10-21-2010, 07:30 PM
bring_the_rain bring_the_rain is offline
 
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Talking

well yes that was half my answer ^^. but i was wondering like when the blue frog will go away and we can grind on profs normaly...although its cool cuz i found out a good profs combo i liked but working to get master anything is better
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  #75  
Old 10-21-2010, 08:10 PM
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Ellyssia Ellyssia is offline
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The Frogs will be on the server as long as they're needed, and no, I can't really be any more specific than that.
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