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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks. |
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#1
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excelent decission, let the public contribute in a more practicle way than financial donations. I bet alot of my fellow students are going to be thrilled to hear this
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#2
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I'd search through old forum posts for popele who offerd to help you guys in the past and contact them via registration email.
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#3
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Quote:
No offense, but your friends are lazy. When you register, you are told to read the FAQ. If your friends would have taken five minutes to read the FAQ like they should have, they wouldn't have been met with "stuck-up" behavior. People get angry when they spend an hour and a half explaining how set up IRC and write out a FAQ and some jacknob comes in and asks "What is IRC?" "Can I play" "Is this free? "Whats NGE?" |
#4
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Im a little confused heh, so say i have a working server now, with just the basic pre cu code, i can use the Core3 code thingy and put it on my already running server? and be updated with core3?
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SWGEmu Encourges The"Less QQ More Pew Pew"Policy Quote:
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#5
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This is great news to hear indeed. A concern I have though is with the competitive other swg emu project's out there. What exactly is going to stop them now from say downloading the code here and then building on it and then releasing there own claiming credit for all that work?
This may sound stupid as I'm not very suave coder/server-client side coding type of person but I was just thinking someone is going to try and claim credit for all the work you guys did.. |
#6
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We have weighed the good/bad of releasing the code and having other teams claim it as their own. We've come to the conclusion that at this point in the game it doesn't matter. We did it first. If they do it last, it's because of our work and our research. Just like it has always been. The only real thing they could take is packet structures. And I'm 100% they have structs for everything already so thats not even an issue in my mind. The code thats written is essentially useless to any other project because its built so heavily around Engine3.
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- SWGEmu Developer - - My mom is cooler than your mom - |
#7
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This is one of the better moves that i have seen by the team in quite awhile. Im glad that you guys are willing to suck up your pride to get the game done. With a little luck and programming, SWG will be back up and running in the near future.
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#8
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i applaud your decision and i hope nothing but good comes from it, for the team and for the project.
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Intrepid |
#9
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I like this.
This allows SWGEMU to progress solely on heightmaps bvut at the same time allows others to get other things working for them which saves them less work. And since it will go through a heavy QA process before SWGEMU add it offically to their core. no unstableness like Core 1 |
#10
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i like to hear this :]
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#11
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So what this update is saying is that they are going to set up a server in which we can actually play and start grinding before the release?
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#12
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But no what this is saying is that they are open-sourcing the Core3 code Wich people can then use to test and implement things if they know how. then if you get something working like lets say....umm.....Bazzars? yeah bazzars you can submit the code and a SWGEMU dev will test it out and see if it actually does work then will impliment it for testing....Right?. |
#13
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#14
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like everyone else here, im a bit discourged with the obvious lack of progress, things being said and then not followed up. that being said, there is obviously things goin on behind the scenes, and although i would have prefered to see this project stay closed source, i think it will definatly help the progress. when core1 went closed source, ok it caused more problems than it solved, but it still solved some problems, not long after core1 went open, combat was done, many of the features used in core 3, im sure where contributed in core1 svn.
im sure not many ppl r gonna read that since i myself just glance over the posts, but bottom line, im all for any changes that will speed this project up, u guys have done an amazing job so far so im sure we will all have precu back in no time. |
#15
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Thanks for the update info Devs.
I hope this decision will help everybody out.
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*Nezom Lonanto *Master Commando *Imperial *Bloodfin |
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