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  #31  
Old 06-14-2009, 02:26 PM
cRush cRush is offline
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Quote:
Originally Posted by Craigybbz View Post
Thanks for update guys great work and keep it going though i am a bit disappointed that we won't see a finished emulator this year
Who said you won't see a finished emulator this year...
  #32  
Old 06-14-2009, 02:27 PM
TommyG TommyG is offline
 
Join Date: Dec 2006
Posts: 342
Quote:
Originally Posted by cRush View Post
Who said you won't see a finished emulator this year...
cRush, you win the thread!!!
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Last edited by TommyG; 06-14-2009 at 02:29 PM.
  #33  
Old 06-14-2009, 02:28 PM
TommyG TommyG is offline
 
Join Date: Dec 2006
Posts: 342
Quote:
Originally Posted by craigybbz
thanks for update guys great work and keep it going...
Fixed
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SWGEmu-craft.com - USE IT!

If you are impatiently waiting for the next big update/OR, please READ THIS and be patient!

Wonder what it was like to play during preCU? What all the hype around the old game & how the community was?
Read Rodd & kiddo tell their epic tales of the game that was, and will be again!


...has been Kiddo'd on the SWGEmu forums
  #34  
Old 06-14-2009, 02:33 PM
inyri inyri is offline
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Join Date: Dec 2008
Location: Chicagoland
Posts: 841
Quote:
Originally Posted by TommyG View Post
cRush, you win the thread!!!
Don't mistake what cRush said for an ETA of some kind. >.>
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  #35  
Old 06-14-2009, 02:34 PM
Ekowraith Ekowraith is offline
 
Join Date: Nov 2007
Location: Disappearing in the Anchorhead basement
Posts: 814
Quote:
Originally Posted by inyri View Post
don't mistake what crush said for an eta of some kind. >.>
Confirmed. Emulator done this year. Holding you guys to this.
  #36  
Old 06-14-2009, 02:40 PM
TommyG TommyG is offline
 
Join Date: Dec 2006
Posts: 342
Quote:
Originally Posted by inyri View Post
Don't mistake what cRush said for an ETA of some kind. >.>
You can't take it back now...we all saw it! NO BACKSIES!!!

lol Just joking...we all (most of us anyway...the intelligent folks) know that there are NO ETA's in SWGEmu
__________________


SWGEmu-craft.com - USE IT!

If you are impatiently waiting for the next big update/OR, please READ THIS and be patient!

Wonder what it was like to play during preCU? What all the hype around the old game & how the community was?
Read Rodd & kiddo tell their epic tales of the game that was, and will be again!


...has been Kiddo'd on the SWGEmu forums
  #37  
Old 06-14-2009, 02:54 PM
MrBlonde MrBlonde is offline
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Posts: 1,444
Good stuff as always, and yeah what Inyri said.
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  #38  
Old 06-14-2009, 04:08 PM
Craigybbz Craigybbz is offline
 
Join Date: Jul 2007
Posts: 225
Well if you get it out by the end of 2009 that will be awesome
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  #39  
Old 06-14-2009, 04:09 PM
Chayn Chayn is offline
 
Join Date: Dec 2008
Location: Upper Michigan
Posts: 2,023
Keeping us informed is THEE biggest thing that sets this project apart from all others where questions are mostly met with silence...

Thank You...
  #40  
Old 06-14-2009, 06:16 PM
Theoderean Theoderean is offline
 
Join Date: Jan 2007
Location: England
Posts: 134
Who specifically is working on the object restructure?
Is anyone in particular leading it, and if others are helping, what are they contributing?

It seems the number of active developers supporting this project has dropped quite significantly over the past few months, which is a shame.
Hopefully with the object restructure it will make the project more 'developer friendly'.

Seems that SWGEmu is going to have a quiet summer.

Before all the fanboys flame me, I am going off how SWGEmu defines an active developer. The sooner the community understands that a project cannot progress without active developers the better.

Don't expect the un-expected, you'll only be disappointed.
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  #41  
Old 06-14-2009, 06:44 PM
Skippy Skippy is offline
 
Join Date: Dec 2006
Posts: 252
thank you for the update

-S
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  #42  
Old 06-14-2009, 06:48 PM
Ekaika Ekaika is offline
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Join Date: Dec 2006
Location: Oahu
Posts: 5,073
cRush is 'leading' the OR, I spose. He's putting in the most work on it. The others are around, the problem is that they cannot contribute until the OR is done, so it appears quiet. again, as stated in the OP, when it is done, things should loosen up quickly. And, of course, real life takes its toll on us all.

Quote:
Originally Posted by Theoderean View Post
Who specifically is working on the object restructure?
Is anyone in particular leading it, and if others are helping, what are they contributing?

It seems the number of active developers supporting this project has dropped quite significantly over the past few months, which is a shame.
Hopefully with the object restructure it will make the project more 'developer friendly'.

Seems that SWGEmu is going to have a quiet summer.

Before all the fanboys flame me, I am going off how SWGEmu defines an active developer. The sooner the community understands that a project cannot progress without active developers the better.

Don't expect the un-expected, you'll only be disappointed.
  #43  
Old 06-14-2009, 07:07 PM
Ekowraith Ekowraith is offline
 
Join Date: Nov 2007
Location: Disappearing in the Anchorhead basement
Posts: 814
I clicked this thread planning to ask for a response to Theoderean's post.

Awesome.
  #44  
Old 06-14-2009, 07:26 PM
Valmin Valmin is offline
 
Join Date: Oct 2008
Location: Florida
Posts: 451
Keep up the good work guys. Thank you for devoting your time.
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  #45  
Old 06-14-2009, 07:48 PM
cRush cRush is offline
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Join Date: Dec 2006
Location: Corpus Christi, TX
Posts: 1,557
Quote:
Originally Posted by Ekaika View Post
cRush is 'leading' the OR, I spose. He's putting in the most work on it. The others are around, the problem is that they cannot contribute until the OR is done, so it appears quiet. again, as stated in the OP, when it is done, things should loosen up quickly. And, of course, real life takes its toll on us all.
TheAnswer will be back in full force in a week or two, and Oru will hopefully free up some time. We will see a lot of familiar faces digging into the OR very soon. Ramsey and Kyle are also contributing a good deal. Just because you don't see them committing to SVN, does not mean that they aren't contributing good advice and direction.
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