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  #106  
Old 08-20-2007, 12:22 PM
Vrej Vrej is offline
 
Join Date: Jun 2007
Posts: 445
Clustering is done and testing?!?!?!? OMWTFBBQ! Prepare for the ONSLAUGHT!
  #107  
Old 08-20-2007, 02:22 PM
Zaff Zaff is offline
 
Join Date: Dec 2006
Location: Dallas
Posts: 87
Great job as usual. I'm looking forward to the things to come on the TC.
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If you want to know how to access the test server read the setup guide. Or just download Launchpad Enhanced and let it do the work for you if you already have SWG installed.
  #108  
Old 08-20-2007, 02:36 PM
Sharpz214 Sharpz214 is offline
 
Join Date: Jun 2007
Posts: 3
Quote:
Originally Posted by Seaseme_eXiled View Post
No. It means clustering is finished.

We had our first clustering test today, almost everything worked great. No significant problems. They've started back into the features development as of today.
I think I just ejaculated in my pants.
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  #109  
Old 08-20-2007, 03:03 PM
Ult Ult is offline
 
Join Date: Jun 2007
Location: Manchester UK
Posts: 43
Wow, that was quick! That's the best news i've heard in a while! Well done guys
  #110  
Old 08-20-2007, 03:33 PM
Jocastas Wigg Jocastas Wigg is offline
 
Join Date: Jun 2007
Location: Europe-Infinity
Posts: 252
/cheer
  #111  
Old 08-20-2007, 04:28 PM
levin70 levin70 is offline
 
Join Date: Jun 2007
Posts: 78
Quote:
Originally Posted by Seaseme_eXiled View Post
No. It means clustering is finished.

We had our first clustering test today, almost everything worked great. No significant problems. They've started back into the features development as of today.
No weak sauce here

I see the schwartz is strong with the dev team
  #112  
Old 08-20-2007, 04:33 PM
Aweb Aweb is offline
 
Join Date: Dec 2006
Posts: 3
Impressive work. At my knowledge, you are the only emu with real clustering support.

Do you still plan on a first release at the end of the summer (I can't remember where I read that sorry) ?
  #113  
Old 08-20-2007, 04:40 PM
CaptJones CaptJones is offline
 
Join Date: Jan 2007
Location: wEst
Posts: 662
Quote:
Originally Posted by Aweb View Post

Do you still plan on a first release at the end of the summer (I can't remember where I read that sorry) ?
The summer is over, man. You read it right though, I read it too.
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  #114  
Old 08-20-2007, 04:42 PM
Aweb Aweb is offline
 
Join Date: Dec 2006
Posts: 3
Quote:
Originally Posted by CaptJones View Post
The summer is over, man. You read it right though, I read it too.
Summer isn't over here in France
  #115  
Old 08-20-2007, 05:38 PM
Koriv Ariad Koriv Ariad is offline
 
Join Date: Aug 2007
Location: Ny, Usa
Posts: 45
Hooray for TC updates, wonder what they will give us...
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  #116  
Old 08-20-2007, 06:14 PM
Kelanos Kelanos is offline
 
Join Date: Aug 2007
Posts: 99
Wow, if this is true, and it works as you say it does, you have restored some of my faith into the EMU project. Well done guys, congrats.

Soon, the circle will be complete.
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Article By SETH SCHIESEL
Published: December 10, 2005


"But for many people it is much more than a game - it is a part of their lives where they have invested huge amounts of time building a community. And that community has been based on a sophisticated, mature game. So now, for them to take an adult-level combat and economics simulation and turn it into a mindless game for 10-year-olds is a violation of that community."
  #117  
Old 08-20-2007, 06:19 PM
Amadon Amadon is offline
 
Join Date: Jan 2007
Location: Playing EMU
Posts: 18
Woot!!!!!
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  #118  
Old 08-20-2007, 08:35 PM
palmsun palmsun is offline
 
Join Date: Aug 2007
Posts: 3
Well, summer isn't over until next week. So I'm going to go ahead and guess they will actually release something this week on the TC for us =), hopefully its something juicy.
  #119  
Old 08-20-2007, 10:08 PM
Winterbane Winterbane is offline
 
Join Date: Jul 2007
Location: mos eisley
Posts: 234
Quote:
Originally Posted by Seaseme_eXiled View Post
No. It means clustering is finished.

We had our first clustering test today, almost everything worked great. No significant problems. They've started back into the features development as of today.
Woot. /hi5

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  #120  
Old 08-21-2007, 01:45 AM
Oru Oru is offline
Development Director
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Join Date: Dec 2006
Posts: 332
a bit'o correction, only the codebase is converted to support the clustering system which is halfway done but it could already work from separete machines. what's left if to finish the system, optimize it and add some swg server level features over the clustering like spatial indexing and such.

what we achieved now is that we can go on with game level features
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