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  #91  
Old 12-11-2006, 10:47 AM
Staroan Staroan is offline
 
Join Date: Dec 2006
Location: In my body
Posts: 40
Awsome, Well done team
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  #92  
Old 12-11-2006, 11:09 AM
noxeven noxeven is offline
 
Join Date: Dec 2006
Posts: 16
as always when im feeling down, i come to swgemu and fine an update that cheers me up. good work devs keep it up
  #93  
Old 12-11-2006, 11:12 AM
Blizzard Blizzard is offline
 
Join Date: Dec 2006
Posts: 1
where are the lions and tigers ?!
  #94  
Old 12-11-2006, 11:19 AM
Zsa-Zsa Zsa-Zsa is offline
 
Join Date: Dec 2006
Posts: 82
Emu team = god of all religions
  #95  
Old 12-11-2006, 11:23 AM
fatalpie fatalpie is offline
 
Join Date: Dec 2006
Posts: 6
holy hell! well done
  #96  
Old 12-11-2006, 11:34 AM
eewrie eewrie is offline
 
Join Date: Dec 2006
Location: London England
Posts: 8
impressive stuff. keep up the good work guys!
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  #97  
Old 12-11-2006, 11:41 AM
zarchon zarchon is offline
 
Join Date: Dec 2006
Posts: 1
Cant tell how much i'm awaiting this..........you'r gods to me
  #98  
Old 12-11-2006, 11:57 AM
kenneman kenneman is offline
 
Join Date: Dec 2006
Posts: 2
Good job guys
  #99  
Old 12-11-2006, 12:10 PM
djtriplx djtriplx is offline
 
Join Date: Dec 2006
Posts: 6
Good job on the progress. Tho I am a bit disappointed to see the "UltymaPwnzXeno" in the item owner description. I thought you better than that Ulty. It seems to me whenever you guys lose a dev over an argument or incompatibility, all of their countless hours of hard work and the memory of their achievements are basically pissed on in an online **** measuring contest.

Just my 2 cents folks.
  #100  
Old 12-11-2006, 12:11 PM
Rudy Rudy is offline
 
Join Date: Dec 2006
Location: Baton Rouge
Posts: 775
Great update. You guys are amazing. We are all your loyal fanbois.
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  #101  
Old 12-11-2006, 12:16 PM
Kouto Kouto is offline
 
Join Date: Dec 2006
Location: Toronto
Posts: 21
Woot! Nice job guys keep up the awesome work!
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  #102  
Old 12-11-2006, 12:23 PM
Flap flap Flap flap is offline
 
Join Date: Dec 2006
Posts: 8
i noticed the vendor has HAM... does that mean that if you murder it you can loot all the items on it?!

oh, and i noticed ultyma loses more money than the item cost.... surely that's a minor bug bein worked out tho
  #103  
Old 12-11-2006, 01:13 PM
Omnido Omnido is offline
 
Join Date: Dec 2006
Posts: 4
/applaud

Very nice.
I bet Smed is cursing under his breath.
If not, he will be.
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  #104  
Old 12-11-2006, 01:28 PM
Azhar Azhar is offline
 
Join Date: Dec 2006
Location: Chesterton, IN.
Posts: 224
Quote:
Originally Posted by Flap flap View Post
i noticed the vendor has HAM... does that mean that if you murder it you can loot all the items on it?!

oh, and i noticed ultyma loses more money than the item cost.... surely that's a minor bug bein worked out tho
from what I understand, there are no math formulaes or equations put into any of the code yet. It's all random, like combat damage at the moment.

No point figuring out all the math until it's time to put it in for real.
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  #105  
Old 12-11-2006, 01:36 PM
zeath zeath is offline
 
Join Date: Dec 2006
Posts: 10
Excellent work.
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